Press kit — Laundry Bear Games

Factsheet

Developer:
Laundry Bear Games
Based in Toronto, Canada

Founding Date:
March 29, 2016

Website:
laundrybear.com

Press/Business Contact:
contact@laundrybear.com

Social:
twitter.com/laundry_bear
facebook.com/LaundryBearGames
instagram.com/laundrybeargames/
twitch.tv/laundrybear

Releases:
A Mortician's Tale (2017)
Trackoons (2015)

Description

Laundry Bear Games is a Toronto-based independent game studio focussed on developing strange and colourful video games for PC/Mac.

History

Laundry Bear Games was founded at the beginning of 2016 after co-founders Andrew Carvalho and Gabby DaRienzo (along with collaborators/friends) developed their game Trackoons during a local game jam. Realizing they both shared similar game design values (and a love for Toronto and its unofficial mascot, the raccoon), Gabby and Andrew started their own game studio, named after the English translation for the Swedish word for raccoons — laundry bears.

Trackoons

Trackoons was developed in summer 2015 during Dames Making Games’ Gym Jam game jam, in collaboration with Maggie McLeanRobby DuguayRobert Peacock, and Yuliya Boublikova. It was showcased at DMG's Arcade and Tournament, at the Ontario Celebration Zone at Harbourfront Centre during the Pan Am games, then later in 2015 at Bit Bazaar. It was then invited to be part of TIFF digiPlaySpace in Spring 2016, and had a custom 8-person cabinet built exclusively for the event. It appeared alongside games Butt Sniffin' Pugs, Wanderment, Digital Bird Playground, and Line Wobbler, among many others. Trackoons is currently exhibiting with TIFF digiPlaySpace at several events around the world.

A Mortician's Tale

A Mortician's Tale is Laundry Bear's current project, which is greatly inspired by the works of Caitlin DoughtyThe Order of the Good Death, and the death positive movement. After reading Caitlin's book Smoke Gets In Your Eyes, A Mortician's Tale designer and artist Gabby DaRienzo was inspired to make a game about the western death industry. She originally created a simple pixel art prototype using PICO-8 that she called Mortuary Simulator, but after receiving a large amount of interest in the game and genuine questions about the death industry, she and Andrew decided to team up and make it a full 3D game. They have since collaborated with musician Halina Heron, illustrator Jacquelin de Leon, sound designer Jen Costa, writer Kaitlin Tremblay, and audio programmer Robby Duguay to bring A Mortician's Tale to life. A Mortician's Tale is made possible with support by Ontario Arts Council.

Projects


There are far more images available for Laundry Bear Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


 

Awards and Recognition

  • "A Mortician's Tale — Official Selection, Double Fine's Day of the Devs" San Francisco, Fall 2016
  • "Trackoons — Official Selection, TIFF digiPlaySpace" Toronto, Spring 2016
  • "Trackoons — Official Selection, Bit Bazaar Winter 2015" Toronto, Winter 2015
  • "Trackoons — Official Selection, Dames Making Games' arcade at the Ontario's Celebration Zone at Harbourfront Centre" Toronto, Summer 2015

Additional Links

Andrew Carvalho on Twitter
Personal twitter for Andrew Carvalho (@andrewcarvalho) available at twitter.com

Gabby DaRienzo on Twitter
Personal twitter for Gabby DaRienzo (@gabdar) available at twitter.com


Team and Repeating Collaborators

Andrew Carvalho
Co-Founder and Developer

Gabby DaRienzo
Co-Founder and Artist

Halina Heron
Musician and Composer

Jen Costa
Sound Designer

Kaitlin Tremblay
Writer

Maggie McLean
Musician and Composer

Robby Duguay
Composer and Sound Designer


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