Press kit — A Mortician's Tale

Factsheet

Developer:
Laundry Bear Games
Based in Toronto, Canada

Release:
• Windows/Mac: October 18, 2017
• iOS: November 22, 2018

Platforms:
• Windows/Mac (Steam, Humble, itch.io)
iOS

Website:
MorticiansTale.com

Description

A Mortician's Tale is a narrative-driven death positive video game where you play as a mortician tasked with running a funeral home. Take on the role of recent funeral direction graduate Charlie as she learns the ropes of the business and industry. Prepare the bodies of the deceased (via embalming or cremation), attend their funerals and listen to their loved ones' stories, and interact with Charlie's coworkers, clients, and bosses. A Mortician's Tale is an informative, honest, and sometimes humorous look at the current state of and the future of the western death industry.

History

A Mortician's Tale is Laundry Bear’s debut game. In 2015, co-founder Gabby DaRienzo created a pixel art prototype in PICO-8 called Mortuary Simulator. The game was shortly afterwards redesigned as a 3D adventure game using the Unity game engine and renamed to A Mortician’s Tale. A Mortician’s Tale was released for Windows/Mac on October 18, 2017, and is coming to the Apple App Store for iPhone and iPad on November 22, 2018. A Mortician's Tale is made possible with support by Ontario Arts Council.

Features

  • Explore the colorful world of Rose and Daughters Funeral Home — from the morgue itself to the viewing room where funerals take place

  • Prepare 8 different bodies using realistic tools and procedures involved with traditional burials and cremations

  • Talk to the deceased's loved ones, discover their stories, and learn how each of them mourns in different ways

  • Follow Charlie's journey at Rose and Daughters Funeral Home as it transitions from a family-run business to being bought and owned by a massive funeral conglomerate and beyond

  • Discover some real life truths about the current state of and future of the western funeral industry




AMorticiansTale_Logo_Plain_Colour.png
 


Awards and Recognition

  • "Finalist, Nuovo Award" — Independent Games Festival (IGF) Awards, 2018

  • "Honourable Mention, Excellence in Narrative" — Independent Games Festival (IGF) Awards, 2018

  • "Official Selection, Fantastic Arcade" Austin, Fall 2017

  • "Official Selection, Double Fine's Day of the Devs" San Francisco, Fall 2016

  • "Official Selection, Different Games Toronto" Toronto, Spring 2017


Selected Articles


Request Press Copy

Contact us at contact@laundrybear.com to request a copy.


Additional Links

Original Soundtrack
Available from Halina Heron's Bandcamp: hlnhrn.bandcamp.com/album/a-morticians-tale

Official Merchandise
Available from The Yetee: https://theyetee.com/collections/a-morticians-tale


About Laundry Bear Games

Boilerplate
Laundry Bear is a small, independent game studio based in Toronto, Canada. We love collaborating with friends to make colourful and emotionally-impactful video games. In 2017, we released our critically-acclaimed debut title A Mortician's Tale. We are currently working on our second game.

More information
More information on Laundry Bear Games, our logo & relevant media are available here.


A Mortician’s Tale Credits

Gabby DaRienzo (she/her)
Game Designer and Artist

Andrew Carvalho (he/him)
Programmer

Halina Heron (she/her/they/them)
Composer

Jacquelin de Leon (she/her)
Illustrator

Jen Costa (she/her)
Sound Designer

Kaitlin Tremblay (she/her/they/them)
Lead Writer

Robby Duguay (he/him)
Technical Sound Designer

Chris Dwyer (he/him)
PR