Laundry Bear 2018 Year in Review

Happy holidays! 2018 was an eventful year for us, and we wanted to take some time to reflect on our past year and share some highlights. 

Spring

In March we attended the Game Developers Conference in San Francisco where Laundry Bear art director and co-founder Gabby spoke about developing A Mortician’s Tale. We were also honoured for A Mortician’s Tale to be named a Finalist in the Independent Game Awards for the Nuovo Prize and an honourable mention for Excellence in Narrative.

In April, we moved into a brand new office in The Annex with a few of our other Toronto indie game developers pals. We were working from home and out of coffee shops for the first few months of 2018 which absolutely did not work for us, so it’s been great having our own space where we can be productive (and not distracted by cats) and inspired by everyone around us. 

Laundry Bear Games turned 2 years old this year! We celebrated with cake from our favourite Toronto bakery Little Pebbles. 

In the spring we launched official Mortician’s Tale merchandise in partnership with The Yetee. This is the first time we’ve made merchandise for any of our games, and we were so happy with how the enamel pins and stickers turned out. 

Summer

In the summer we were approached by Apple to bring A Mortician’s Tale to iOS devices. We spent a few months revamping the game to look good on iPhone and iPad, and launched the game in November. We were honoured to be featured by Apple as one of their New Games We Love.

Fall

In the fall we also teamed up with our friends behind Oxenfree, Speed Dating for Ghosts, Guacamelee 2, Flipping Death, and Cultist Simulator to create The Eerie Indies Bundle on Steam, just in time for Halloween.

Gabby spoke about marketing niche videogames at Full Indie Summit and EGLX, and Laundry Bear co-founder and lead developer Andrew spoke about cross-platform development at EGLX as well.

On top of Mortician’s Tale stuff, we were busy working on some of our friends' games this year too. Gabby made artwork for Celeste and Parkitect as well as the upcoming Super Crush KO, and Andrew did some development work on Speed Dating for Ghosts, Long Story, and the upcoming Later Daters, as well as taught game design at Sheridan College.

This year we started ramping up on production on our second game which we’re still keeping secret for now. We’ve been eating a lot of desserts and doing a lot of baking for 👀research 👀 and we’re excited to share more with you in 2019.

Thanks for an amazing 2018, and here's to an even better 2019!

Lots of love,
Your pals at Laundry Bear Games

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A Mortician's Tale is OUT NOW for iPhone and iPad!

We’re excited to announce that our critically-acclaimed funeral home game A Mortician’s Tale is now available in the Apple App Store for iPhone and iPad! Get the game for only $2.99 USD.

The official soundtrack by Halina Heron is also available now for Apple Music, as well as through Spotify and Bandcamp!

We’ve been asked by so many of you over the last year to bring the game to iPhone and iPad and are so glad to finally be able to! We hope you enjoy the game 💜