Laundry Bear is a small, independent game studio based in Toronto, Canada. We love collaborating with friends to make colourful and emotionally-impactful video games. In 2017, we released our critically-acclaimed debut title A Mortician's Tale. We are currently working on our second game.
Developer and Co-Founder
Andrew is best-known for his work on the critically-acclaimed music game Sound Shapes, as well as several other games including Blasters of the Universe, LOUD On Planet X, and Long Story. When Andrew isn’t developing games, he works as a part-time lecturer at Sheridan College, where he teaches Math and Physics, Prototyping and Production, and Game Design.
Art Director and Co-Founder
Gabby has created artwork for numerous independent game projects including the award-winning game Celeste, as well as Parkitect, Graceful Explosion Machine, and the upcoming Super Crush KO. Earlier this year, Gabby was named one of Forbes 30 Under 30 in Games.